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GUILDOS

GUILDOS

Company:

Salad Ventures

Salad Ventures

Deliverable:

UX/UI Updates for GuildOS v2.0

UX/UI Updates for GuildOS v2.0

Role:

Product Designer (UX Strategy, Research, Visual Design)

Product Designer (UX Strategy, Research, Visual Design)

Timeframe:

4 Months

Industry/Category:

Fintech, Gaming, Web3, B2B

TL;DR

TL;DR

Overhauled the UX and visual design of GuildOS — a Web3 ops platform powering the backend of play-to-earn (P2E) gaming guilds in the GameFi space.

Improved platform usability and navigation, introduced new features, and helped Salad Ventures scale the product to support over 200 guilds.

What’s GameFi? What’s a Guild?

In the world of play-to-earn (P2E) gaming, players earn crypto for in-game achievements. Enter “guilds” — individuals or organisations that loan game assets to players (aka “scholars”), who play and earn on their behalf. Everyone gets a share of the rewards (in the form of tokens that can be converted into real money).

This whole setup is called GameFi — where gaming meets financial rewards.

That’s where GuildOS comes in — a secure Web3 platform built by
Salad Ventures to help guilds run their operations smoothly, from managing scholar accounts and wallets to payroll and performance tracking, all from one dashboard.

In the world of play-to-earn (P2E) gaming, players earn crypto for in-game achievements. Enter “guilds” — individuals or organisations that loan game assets to players (aka “scholars”), who play and earn on their behalf. Everyone gets a share of the rewards (in the form of tokens that can be converted into real money).

This whole setup is called GameFi — where gaming meets financial rewards.

That’s where GuildOS comes in — a secure Web3 platform built by
Salad Ventures to help guilds run their operations smoothly, from managing scholar accounts and wallets to payroll and performance tracking, all from one dashboard.

The Opportunity

GuildOS v1.0 had traction, but it needed polish. With new guilds emerging rapidly, the platform had to scale quickly, improve its usability, and sharpen its look.

I was brought in as part of the GuildOS product team (2 designers, 3 engineers) to overhaul the UX and visual design, improve guild/user onboarding, streamline day-to-day workflows, introduce community-requested features like scholar tracking and smarter payroll, and build a structured, scalable design system to support future growth.

GuildOS v1.0 had traction, but it needed polish. With new guilds emerging rapidly, the platform had to scale quickly, improve its usability, and sharpen its look.

I was brought in as part of the GuildOS product team (2 designers, 3 engineers) to overhaul the UX and visual design, improve guild/user onboarding, streamline day-to-day workflows, introduce community-requested features like scholar tracking and smarter payroll, and build a structured, scalable design system to support future growth.

GuildOS v1.0 had traction, but it needed polish. With new guilds emerging rapidly, the platform had to scale quickly, improve its usability, and sharpen its look.

I was brought in as part of the GuildOS product team (2 designers, 3 engineers) to overhaul the UX and visual design, improve guild/user onboarding, streamline day-to-day workflows, introduce community-requested features like scholar tracking and smarter payroll, and build a structured, scalable design system to support future growth.

What We Did

What We Did

01 // User Research & Strategy

We reviewed feedback from existing users and conducted interviews with current and potential guild owners to understand pain points and workflows. This helped us prioritise improvements and align planned features with real needs.

We reviewed feedback from existing users and conducted interviews with current and potential guild owners to understand pain points and workflows. This helped us prioritise improvements and align planned features with real needs.

02 // UX Overhaul & UI Refresh

Working closely with product, engineering, and marketing, we redesigned the dashboard, rolled out new performance tracking and payroll features, and introduced a structured design system (colours, typography, layout) to modernise the overall experience.

Working closely with product, engineering, and marketing, we redesigned the dashboard, rolled out new performance tracking and payroll features, and introduced a structured design system (colours, typography, layout) to modernise the overall experience.

03 // Staying Agile

With a timeline to meet and weekly shifting priorities, we kept our process flexible. Clear, ongoing communication helped us stay aligned and deliver updates consistently, even as requirements evolved.

With a timeline to meet and weekly shifting priorities, we kept our process flexible. Clear, ongoing communication helped us stay aligned and deliver updates consistently, even as requirements evolved.

Key Upgrades in GuildOS v2.0

Key Upgrades in GuildOS v2.0

  • Dashboard Revamp
    Cleaner visualisations to enable guild owners to better monitor
    top-line metrics (total scholars; daily earnings, claims, and payouts).

  • Dashboard Revamp
    Cleaner visualisations to enable guild owners to better monitor top-line metrics (total scholars; daily earnings, claims, and payouts).

  • Dashboard Revamp
    Cleaner visualisations to enable guild owners to better monitor top-line metrics (total scholars; daily earnings, claims, and payouts).

  • New Leaderboard & Performance Pages
    Built-in real-time game data for live tracking of individual scholar’s progress.

  • Salary Schemes Feature
    A new flexible payroll tool enabling guild owners to automate payouts using fixed/percentage-based rules.

  • Full UI Refresh
    A unified interface with consistent components, layouts, and visual language for a cohesive, engaging look and feel.

Outcomes & Impact

Outcomes & Impact

  • Post-v2.0, GuildOS onboarded 500+ users and 210 gaming guilds. Overall customer satisfaction scores (CSAT) climbed from 3.0 to 4.2 (out of 5).

  • 32% increase in platform engagement (as measured by CTR on high-value pages) and 20% faster decision-making due to clearer dashboards.

  • New features saw strong adoption: 60%+ of users used Leaderboard and Performance tools daily. Payroll CSAT rose from 2.2 to 4.3.

  • The upgraded platform enabled the Salad Ventures team to confidently demo the product at 15+ events, gaining new users with a 32% activation rate.

  • Bonus win: The redesign not only strengthened brand trust but also brought structure to internal processes, making future builds and updates easier to plan and deliver.

  • The Gambit Finance v1.0 launch attracted 250+ traders, 120K transactions, and USD500K+ trading volume within the first month.


  • V2.0’s new look and features increased sign-ups by 40%, reduced bounce rate by 15%, and decreased token top-up abandonment by 30%.


  • 6 months in, the platform has attracted 6,000+ unique traders (avg. USD500 LTV), processed USD5M+ in trading volume (with top asset traded at USD110K), and was recognised as a Top #3 project on BASE (by TVL) on DappRadar.

Key Takeaways

Key Takeaways

Sharing edge cases and error validation screens during design-dev handoff made a noticeable difference, giving engineers better context, reducing back-and-forth, and making collaboration feel smoother and more aligned.

Still reading?

Let's chat.

Whether it’s a wild idea, a side quest, or you just want to geek out over design in Web3, crypto, gaming, or cybersecurity — I’m always up for a good chat.

Still reading?

Let's chat.

Whether it’s a wild idea, a side quest, or you just want to geek out over design in Web3, crypto, gaming, or cybersecurity — I’m always up for a good chat.

Still reading?

Let's chat.

Whether it’s a wild idea, a side quest, or you just want to geek out over design in Web3, crypto, gaming, or cybersecurity —

I’m always up for a good chat.

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GUILDOS

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GUILDOS